On Divinity

Well today is the start of August, or as some bloggers I follow are calling it Blaugust. I’m not sure where it came from, but the idea is to try and post every day of the month in August. Now I’ve been slacking a lot since the summer started, due to work and other factors, so I don’t know if I’ll necessarily post everyday, but I’ll try to do a better job at keeping the blog updated. Lately I have been playing Divinity Original Sin CO-OP with a friend of mine that I’ve known for at least the better part of a decade. Both of us are pretty big on gaming, though this is the first time we’ve really done a co-op game together. We both had pre-ordered Divinity and thought it would be good to play with someone else. I simply join my friends game and she takes care … Read more…

On Always Online Games (The Good)

Going to try something a bit different today. Namely, splitting this topic in to two posts. But hey, if Peter Jackson can find a way to split The Hobbit in to 3 movies I can make this topic two posts. There have been quite a number of games that have come out over the last few years that essentially require you to always be connected to the internet. Games such as the latest Sim City, Diablo 3, Dark Souls 1 & 2 and Watch_Dogs, just to name a few. Each of these games handles things a bit differently, some obviously better than others. The question really is, why do I really need to be connected to a game that is essentially single player. Today I am going to write a bit about the positive side of always online and tomorrow I’ll discuss the aspects of it I don’t like. The … Read more…