On Always Online Games (The Bad)

So yesterdays topic was I would consider the good aspects of always online games. Today will be talking about the things I don’t like about always being online. Now, I feel like there is more that I don’t like than I do like, but I’ll try to keep it short-ish and hopefully not ranty or bitter. The first thing that I would say I don’t like would be having to deal with content I’m not particularly interested in. I’ve mentioned before how I feel about being forced in to PVP content, and I feel very similar for games forcing certain online content on me. I’ve talked about player invasions in both Dark Souls 1 & 2 and how I don’t really want to do that since it is essentially PVP. I’m not the least bit interested in allowing other players in to my game in any capacity that is not … Read more…

On PVP – Player Choice or Mandatory

PVP is something that I’ve discussed a little bit before when talking about ArcheAge and that games “always on” PVP. After reading another blog by my friend Ashgar where he mentions PVP I thought that I’d go a little bit more in to the subject. It is an established fact that I am not the worlds biggest fan of PVP in games, whether it is option or required. One of the most annoying things that can ever happen to me is being killed by another player, in some cases repeatedly. The first MMO that I ever played that had what I’d consider “always on” PVP was Lineage 2. Leading up to the game I thought it looked amazing, the graphics looked great and I thought I’d have a lot of fun playing it. I don’t remember the specifics of their PVP system, but I know that if you attacked another player you were … Read more…