On Legion and Decisions

So, I haven’t played Warcraft in a long time. Not since before Warlords came out and not after my friend/partner in crime passed away. For a long time the only reason I played or even enjoyed the game was because it was something we would do together. Be it her forcing me to pug LFR with her so I could see the content or by us roaming the countryside looking for elite named mobs to work on achievements. But mostly we just ran old content together because we didn’t get to do that when it was new. Since she passed away last summer I have not even considered going back in to the game because it brings up to many memories, and even after a year it still hurts when I think about it. With that said I’ve been seriously considering playing again, but even thinking about it has been … Read more…

On A Life Changing Game

So, this is becoming routine as the month goes on, but, I’m using another writing prompt from the Blaugust forum. The topic is to talk about a game that changed your life. Technically for me there are three games that have shaped my personal life. The first one is Phantasy Star Online for the Sega Dreamcast. The thing about that game is that it really wasn’t a beneficial to me in a normal way. The game was released sometime during my freshman year of college, and I spent way too much time playing it. I’ve never really been a fan of school, and I had previously had attendance issues, so college was the worst time for me to find a game that I wanted to play more than I wanted to go to class. The problem is that I found this in PSO. I would pretty much stay up late … Read more…

On A Quick Note About Warcraft Subscription Tokens

This morning I was going through twitter and saw a tweet mentioning that Blizzard was going to be adding in a way for people to play WoW by buying tokens on the in game auction house. This means that if you have enough gold (mad farming skills) you can pay for your game time without paying with real money. I’m not really sure of the popularity of this idea, as I saw plenty of complaints about it already, mostly relating it to gold sellers. Personally I feel that as long as this is done right that it could be a good way of allowing more people the opportunity to play. My main concern is that the community apparently decides on the price of the token. People being people will start out by trying to take advantage of this by charging obscene amounts for the tokens. I would rather that this be … Read more…

On RNG or Why Can’t I Pull A Good Hand

So stretching a bit for a topic here, but I’m trying to post more again. This weekend, like the last few before it, were mostly spent playing Hearthstone and World of Warcraft. Most of Saturday I ended up working, but either way my gaming would have been the same. The majority of the latter half of Saturday night was spent on Hearthstone building and researching decks and trying them out. The one thing that always seemed to happen is that I’d lose a match because I couldn’t pull that one combination of cards that I needed, or in a couple cases top decked just the right card to pull off a very, very narrow victory. That happening just reminds me of how much I loath RNG in games. Granted I see the point of it, especially in a card game, but that doesn’t mean I can’t loathe it. Especially when … Read more…

On 10 years 10 Questions

I’ve seen a few people mentioning this on twitter so I thought I’d give this a shot. 1. Why did you start playing Warcraft? I started playing mainly because all of my college friends were playing. When WoW first came out I was a full time college student, and I didn’t have a very well paying job so I was using the household PC. I didn’t jump on WoW right away either, because at the time I didn’t like the graphical style, so I was playing Everquest 2. Eventually I did pick it up, but had a ton of issues with my computer. Namely that while playing WoW my computer would reboot every 30 minutes. I’m pretty sure I leveled to 50 this way. But short answer, I started playing because I wanted to do stuff with my friends. 2. What was the first ever character you rolled? I think … Read more…

On Warlords

So here’s the thing, I pre-ordered the Warlords of Draenor expansion yesterday. I know, I’m weak. I have no willpower. Hal Jordan I am not. There has been some discussion related to what people call an “item squish” that is going to reduce stats to be more reasonable (no more 1 million hit points you silly tanks you). But that discussion is for another day. Mainly one where I have time to fully research it and talk knowledgeably about it. This was more just me making a confession. So yesterday my buddy Kodra (from the Aggrochat podcast) posted what he considered a significant grouping experience, so I thought I’d give it a shot. I’ve told this story to people on voice chat a few times, and it always gets a good chuckle. So I figure I can share it here as it’s a short story, and I need something to … Read more…

On Road Trips

If you listened to the last AggroChat podcast you’ll have heard this bit already. I’m going on vacation tomorrow driving up to visit my friends Belghast and Rae. It’s not a very long drive, but I don’t get to take these kinds of trips often. I’ll have my phone hooked up to my aux jack in my car listening to “Death Masks” by Jim Butcher as read by James Marsters. This series of books has quickly become one of my favorites, and nothing beats having Spike read to you. If you’ve never read the Dresden Files of books I would highly recommend it, and if you have that much more disposable income I’d get the audio book. While I won’t get in to the details of where I’m going, or where I’m driving from I’ll say that I’m very much looking forward to this trip. Partially because I’ve been really … Read more…

On PVP – Player Choice or Mandatory

PVP is something that I’ve discussed a little bit before when talking about ArcheAge and that games “always on” PVP. After reading another blog by my friend Ashgar where he mentions PVP I thought that I’d go a little bit more in to the subject. It is an established fact that I am not the worlds biggest fan of PVP in games, whether it is option or required. One of the most annoying things that can ever happen to me is being killed by another player, in some cases repeatedly. The first MMO that I ever played that had what I’d consider “always on” PVP was Lineage 2. Leading up to the game I thought it looked amazing, the graphics looked great and I thought I’d have a lot of fun playing it. I don’t remember the specifics of their PVP system, but I know that if you attacked another player you were … Read more…

On Character Defense – Active Dodging And Stats

This subject came up the other day when I was filling in on the Aggrochat podcast for my friend Belghast, and I thought I’d expand upon my thoughts a little bit. For a bit of background, I’ve been playing MMO’s for many years now starting with Star Wars Galaxies. Before that I dabbled in MUDs (Multi User Dungeons for the youngins’). So you can say I’ve been around the block a few times. Most of the games that I’ve played up till this point have used stats for determining how much damage you take, and how much is deflected. Recently I’ve played several games that have started implementing “Active Dodging” systems. “Active Dodging” sits on top of your defensive stats, but introduces the ability to try to avoid taking damage by timing your dodge and moving out of the way. This is usually accomplished by double tapping a direction which … Read more…

On Different Graphics Styles

Lately I’ve been talking about various aspects of player preferences, housing, and character customization to be specific. Today I plan to talk a little bit about preference in graphical styles. In my opinion these styles can be broken down to “cartoonish” to “realistic”. That’s a fairly broad description but I think it’s fairly hard to judge because most games fall more in the middle. I’ll probably catch some grief for this, but when I say “cartoonish” graphics the game I would use as my primary example is World of Warcraft. Though with the upcoming release of Wildstar I’d say that this title may soon be transferred. When I talk about “realistic” design I’m talking about something that looks like Elder Scrolls Online. When I look at graphic styles I tend to look at three main characteristics, character design, and color palette. I can’t really count world design in this because … Read more…