On A Life Changing Game

So, this is becoming routine as the month goes on, but, I’m using another writing prompt from the Blaugust forum. The topic is to talk about a game that changed your life. Technically for me there are three games that have shaped my personal life. The first one is Phantasy Star Online for the Sega Dreamcast. The thing about that game is that it really wasn’t a beneficial to me in a normal way. The game was released sometime during my freshman year of college, and I spent way too much time playing it. I’ve never really been a fan of school, and I had previously had attendance issues, so college was the worst time for me to find a game that I wanted to play more than I wanted to go to class. The problem is that I found this in PSO. I would pretty much stay up late … Read more…

On A Quick Note About Warcraft Subscription Tokens

This morning I was going through twitter and saw a tweet mentioning that Blizzard was going to be adding in a way for people to play WoW by buying tokens on the in game auction house. This means that if you have enough gold (mad farming skills) you can pay for your game time without paying with real money. I’m not really sure of the popularity of this idea, as I saw plenty of complaints about it already, mostly relating it to gold sellers. Personally I feel that as long as this is done right that it could be a good way of allowing more people the opportunity to play. My main concern is that the community apparently decides on the price of the token. People being people will start out by trying to take advantage of this by charging obscene amounts for the tokens. I would rather that this be … Read more…

On RNG or Why Can’t I Pull A Good Hand

So stretching a bit for a topic here, but I’m trying to post more again. This weekend, like the last few before it, were mostly spent playing Hearthstone and World of Warcraft. Most of Saturday I ended up working, but either way my gaming would have been the same. The majority of the latter half of Saturday night was spent on Hearthstone building and researching decks and trying them out. The one thing that always seemed to happen is that I’d lose a match because I couldn’t pull that one combination of cards that I needed, or in a couple cases top decked just the right card to pull off a very, very narrow victory. That happening just reminds me of how much I loath RNG in games. Granted I see the point of it, especially in a card game, but that doesn’t mean I can’t loathe it. Especially when … Read more…

On 10 years 10 Questions

I’ve seen a few people mentioning this on twitter so I thought I’d give this a shot. 1. Why did you start playing Warcraft? I started playing mainly because all of my college friends were playing. When WoW first came out I was a full time college student, and I didn’t have a very well paying job so I was using the household PC. I didn’t jump on WoW right away either, because at the time I didn’t like the graphical style, so I was playing Everquest 2. Eventually I did pick it up, but had a ton of issues with my computer. Namely that while playing WoW my computer would reboot every 30 minutes. I’m pretty sure I leveled to 50 this way. But short answer, I started playing because I wanted to do stuff with my friends. 2. What was the first ever character you rolled? I think … Read more…

On Warlords

So here’s the thing, I pre-ordered the Warlords of Draenor expansion yesterday. I know, I’m weak. I have no willpower. Hal Jordan I am not. There has been some discussion related to what people call an “item squish” that is going to reduce stats to be more reasonable (no more 1 million hit points you silly tanks you). But that discussion is for another day. Mainly one where I have time to fully research it and talk knowledgeably about it. This was more just me making a confession. So yesterday my buddy Kodra (from the Aggrochat podcast) posted what he considered a significant grouping experience, so I thought I’d give it a shot. I’ve told this story to people on voice chat a few times, and it always gets a good chuckle. So I figure I can share it here as it’s a short story, and I need something to … Read more…

On MMO Boredom

Before I get in to todays topic I need to remind everyone that they should be listening to my friend Bel’s podcast, especially this weeks because I got to come in as a guest host again (link). Okay, so today’s topic is one I deal with every so often, and that is hitting the “end” of an MMO. What do you do when you reach the “end”? I know that in reality there is not really any ending to MMO’s. There are usually plenty of things to do such as dungeons, raids, and achievements, but what if none of those interest you? What keeps you playing a game that you feel there’s nothing left to do? For me this usually comes up around the time that I reach max level in a game. In almost every game I get to that point where my interest starts to fade. I’ve done … Read more…

On PVP – Player Choice or Mandatory

PVP is something that I’ve discussed a little bit before when talking about ArcheAge and that games “always on” PVP. After reading another blog by my friend Ashgar where he mentions PVP I thought that I’d go a little bit more in to the subject. It is an established fact that I am not the worlds biggest fan of PVP in games, whether it is option or required. One of the most annoying things that can ever happen to me is being killed by another player, in some cases repeatedly. The first MMO that I ever played that had what I’d consider “always on” PVP was Lineage 2. Leading up to the game I thought it looked amazing, the graphics looked great and I thought I’d have a lot of fun playing it. I don’t remember the specifics of their PVP system, but I know that if you attacked another player you were … Read more…

On The Importance of Character Creation

So this morning my friend Belghast made a post discussing his first impressions of the ArcheAge alpha, part of which was covering the character creation system. This made me think about what kind of things I look for when playing an MMO for the first time, and how important the customization was when creating a character. Most of the MMO’s that I’ve played in the last few years offer at least some amount of character customization. Whether that is the basic amount of information such as race, sex, hair color, or allowing details that most people don’t even think about such as nose length, depth and things like that. The question is how much detail should be required as the bare minimum and how much is to much? Personally I think a good example of what I would consider “bare minimum” would be World of Warcraft. The character creator there … Read more…